Politecnico di Milano

Integrated Product Design, School of Design

Realized for Co.meta

Designed with: Simona Astuto

Exhibition of Passì in Politecnico di Milano: DesignXDesigner for Fuorisalone 2015

Passì

Children with autism syndrome can not recognize or even express their emotions.
Passì was born from the idea of creating a guide, to support the caregiver for teaching and managing the child’s emotions. Children with autism syndrome can not recognize or even express their emotions.
Passì is a game that reveals stories inside its board. Through a path, the child understands that, as in real life, the fulfilment of a “mission” can be hindered by unexpected events.

The Goal

Help the child with autism to understand and to manage the emotions they may encounter in everyday situations, through a game that guides them to manage the unexpected situation.

Face a different 

way of learning

Passì is a game that reveals stories inside its board. Through a path, the child understands that, as in real life, the fulfilment of a “mission” can be hindered by unexpected events. The game tries to teach that despite the obstacles the “happy emotion” can be always achieved. 

Customization

The board can be customized in fact the stories can be replaced.

Thanks to an internet website every caregiver can build the story based on the needs of the child.

The Game

Game Box

Game Board

Opening the window

Mission Cards

Moving the piece on the board

Complete the mission